

The Yolk Star's first phase has fires four downward-facing lasers at random intervals.Homing weapon is strongly recommended for this strategy as it allows you to shoot diagonally. If you make sure you stay in the safe zone in between the lasers (far easier to do if you’re close to the ship) and just out of the range of its spin, you can hit it from there while staying as safe as it gets with this particular boss. Actually going on the bottom of the screen can be used to the player’s advantage, as the ship always goes slowly and stops before it can go to the bottom edge.Fortunately, it does warn the player how many lasers it will use for its attack, but that does not help that experienced players are so used to fighting it with four lasers. Later updates has it possible to run into one that fires five or six lasers. Even worse in Universe as the delays in its lasers can be much shorter.And hope it doesn't move towards the bottom of the screen. Memorising its lasers and keeping track of its movements is a must to ensure you do not get caught in its crossfire.

The Mysterious Ship's attack involves firing a cross of lasers as it moves around the screen, which are fired without warning.However, said ring attack in Universe fires even more bolts per ring than 2 and 3 when on higher difficulties, which can reach Bullet Hell levels and shorter gaps in its rings as a result. It was another easy early game boss in 3, with its only attack being its rings of neutron bolts. Its 3's incarnation also appears in Universe.The bolts move so fast that it caught many new players off-guard, not helped by the fact that the boss sends even more chickens to shore up its defenses the moment it starts using the stream attack. The Mother-Hen Ship's third and final battle introduces a new attack in its sixth phase where it fires a stream of neutron bolts towards the player's ship periodically.
